WORK: Dicework I

Dicework I: Rhinehart Ruleset 25 May 2008 (A). 2008.Dicework I: Rhinehart Ruleset 25 May 2008 (A). 2008.

Roll a single die and carry out the instruction from the list below that numerically corresponds to the result of the roll. This ruleset is exempt from any restrictions imposed upon it by the Meta-Ruleset.

A roll of:

-1: Use one of the Dichotomous Rulesets in the execution of a dicework.
-2: Draft an Image and Text Ruleset and use it in the execution of a dicework.
-3: Make a painting based upon a photograph stored in my mobile phone.
-4: Make a drawing or a painting that is both delicate and repulsive.
-5: Write the numbers one through ten in alphabetical order.
-6: Make a painting by following the instructions for one of the exercises found in Color in Watercolor by Wendon Blake.

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Dicework I: Rhinehart Ruleset 23 May 2008. 2008.Dicework I: Rhinehart Ruleset 23 May 2008. 2008.

Roll a single die and carry out the instruction from the list below that numerically corresponds to the result of the roll. This ruleset is exempt from any restrictions imposed upon it by the Meta-Ruleset.

A roll of:

-1: Draw a Sierpinski Gasket freehand with as much detail as possible.
-2: Draw a Sierpinski Gasket freehand with as much detail as possible.
-3: Make a diagram explaining the perceived forces upon the body during the hypnagogic hallucinations experienced while attempting to induce a lucid dream.
-4: Make a diagram explaining the perceived forces upon the body during the hypnagogic hallucinations experienced while attempting to induce a lucid dream.
-5: Make a drawing or painting that is both delicate and repulsive.
-6: Make a painting by following the instructions for one of the exercises found in Color in Watercolor by Wendon Blake.

After carrying out the instruction, remove it from the above list. Redistribute the now vacant numbers amongst the remaining options. Roll again. Carry out the instruction from the new list that numerically corresponds to the result of the roll.

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Dicework I: Rhinehart Ruleset 15 May 2008 (D). 2008.Dicework I: Rhinehart Ruleset 15 May 2008 (D). 2008.

Roll a single die and carry out the instruction from the list below that numerically corresponds to the result of the roll. This ruleset is exempt from any restrictions imposed upon it by the Meta-Ruleset.

A roll of:

-1: Make a painting of the Large Hadron Collider.
-2: Make a painting of a rocket or space shuttle launch.
-3: Make a painting of a flower being picked by a yellow cartoon bird.
-4: Make a painting of a flower being picked by a yellow cartoon bird.
-5: Make a drawing or painting that is both delicate and repulsive.
-6: Make a painting by following the instructions for one of the exercises found in Color in Watercolor by Wendon Blake.

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Dicework I: Rhinehart Ruleset 15 May 2008 (C). 2008. Dicework I: Rhinehart Ruleset 15 May 2008 (C). 2008.

Roll a single die and carry out the instruction from the list below that numerically corresponds to the result of the roll. This ruleset is exempt from any restrictions imposed upon it by the Meta-Ruleset.

A roll of:

-1: Paint a picture of the Large Hadron Collider.
-2: Paint a picture in the style of Piet Mondrian.
-3: Paint a picture of the Large Hadron Collider.
-4: Make a painting based on a still frame from a Belle and Sebastian music video.
-5: Paint a picture of the Large Hadron Collider.
-6: Paint a picture in the style of Thomas Kinkade.

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Dicework I: Rhinehart Ruleset 15 May 2008 (B). 2008.Dicework I: Rhinehart Ruleset 15 May 2008 (B). 2008.

Roll a single die and carry out the instruction from the list below that numerically corresponds to the result of the roll. This ruleset is exempt from any restrictions imposed upon it by the Meta-Ruleset.

A roll of:

-1: Make a painting in the style of Daniel Richter.
-2: Make a painting in the style of Daniel Richter.
-3: Make a painting in the style of Daniel Richter.
-4: Make a painting in the style of Wilhelm Sasnal.
-5: Make a painting in the style of Thomas Kinkade.
-6: Make a painting in the style of Jack Vettriano.

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Dicework I: Rhinehart Ruleset 15 May 2008 (A). 2008.Dicework I: Rhinehart Ruleset 15 May 2008 (A). 2008.

Roll a single die and carry out the instruction from the list below that numerically corresponds to the result of the roll. This ruleset is exempt from any restrictions imposed upon it by the Meta-Ruleset.

A roll of:

-1: Make a painting of a space shuttle.
-2: Make a painting of the Large Hadron Collider.
-3: Make a painting of a flower being picked by a yellow cartoon bird.
-4: Make a painting of a nude.
-5: Make a painting of the Large Hadron Collider.
-6: Make a painting of a space shuttle.

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Dicework I: Retrospective Rulset. 2008.Dicework I: Retrospective Rulset. 2008.

Allow the die to select a previous artwork to be considered a dicework.

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Dicework I: Meta-Ruleset 24 May 2008. 2008.Dicework I: Meta-Ruleset 24 May 2008. 2008.

Before starting a dicework, let the die determine which type of ruleset is to be used.

Roll as many dice needed so that each potential unique numerical result corresponds to one numerical entry in a list of all the colours of paint in possession of the artist, where each tube of paint of a specific colour is assigned a unique number. The colour of paint selected by the dice will be used exclusively throughout the day in the execution of diceworks based upon rulesets that instruct on the use of paint. If the numerical result of a dice roll exceeds the number of tubes of paints listed, roll the dice again. Repeat if necessary until an outcome numerically corresponds to a listed tube of paint.

Colours of paint with the same name but produced by different manufacturers will be considered distinct from each other, and will each be assigned a separate number.

If a colour of paint is exhausted, it is removed from the list and its number becomes vacant. If the dice choose this number, roll the dice again. Repeat if necessary until an outcome numerically corresponds to a listed tube of paint.

The use of opaque paint for corrective purposes (i.e. whiting-out) is permitted in conjunction with the randomly selected paint for the day.

In cases where it is impossible for the daily selected paint to be used in a painting (for technical, rather than aesthetic, reasons), a second provisional colour may be selected by the dice.

The above does not apply to any ruleset that contains a clause, or clauses, that determine the colour of paint to use, leave selection of colour of paint to the artist’s discretion, etc.

Any ruleset that exerts control over the orientation of the painting surface (i.e. landscape or portrait format) no longer has any authority over such a matter.

The clause present in the Rhinehart Rulesets that denies the authority of the Meta-Ruleset is henceforth nullified.

All Rhinehart Rulesets should include at least one undesirable option.

Rhinehart Rulesets and Image and Text Rulesets may not ever be reused. A new version must be drafted if either is chosen by the die for use in the execution of a dicework.

If a choice of compositions becomes a dilemma in the execution of a dicework and the ruleset being used does not make any stipulations about the composition, let the die decide.

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Dicework I: Meta-Ruleset 23 May 2008. 2008.Dicework I: Meta-Ruleset 23 May 2008. 2008.

Roll as many dice needed so that each potential unique numerical result corresponds to one numerical entry in a list of all the colours of paint in possession of the artist, where each tube of paint of a specific colour is assigned a unique number. The colour of paint selected by the dice will be used exclusively throughout the day in the execution of diceworks based upon rulesets that instruct on the use of paint. If the numerical result of a dice roll exceeds the number of tubes of paints listed, roll the dice again. Repeat if necessary until an outcome numerically corresponds to a listed tube of paint.

Colours of paint with the same name but produced by different manufacturers will be considered distinct from each other, and will each be assigned a separate number.

If a colour of paint is exhausted, it is removed from the list and its number becomes vacant. If the dice choose this number, roll the dice again. Repeat if necessary until an outcome numerically corresponds to a listed tube of paint.

The use of opaque paint for corrective purposes (i.e. whiting-out) is permitted in conjunction with the randomly selected paint for the day.

In cases where it is impossible for the daily selected paint to be used in a painting (for technical, rather than aesthetic, reasons), a second provisional colour may be selected by the dice.

The above does not apply to any ruleset that contains a clause, or clauses, that determine the colour of paint to use, leave selection of colour of paint to the artist’s discretion, etc.

Any ruleset that exerts control over the orientation of the painting surface (i.e. landscape or portrait format) no longer has any authority over such a matter.

The clause present in the Rhinehart Rulesets that denies the authority of the Meta-Ruleset is henceforth nullified.

All Rhinehart Rulesets should include at least one undesirable option.

If a choice of compositions becomes a dilemma in the execution of a dicework and the ruleset being used does not make any stipulations about the composition, let the die decide.

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Dicework I: Meta-Ruleset 22 May 2008. 2008.Dicework I: Meta-Ruleset 22 May 2008. 2008.

Roll as many dice needed so that each potential unique numerical result corresponds to one numerical entry in a list of all the colours of paint in possession of the artist, where each tube of paint of a specific colour is assigned a unique number. The colour of paint selected by the dice will be used exclusively throughout the day in the execution of diceworks based upon rulesets that instruct on the use of paint. If the numerical result of a dice roll exceeds the number of tubes of paints listed, roll the dice again. Repeat if necessary until an outcome numerically corresponds to a listed tube of paint.

Colours of paint with the same name but produced by different manufacturers will be considered distinct from each other, and will each be assigned a separate number.

If a colour of paint is exhausted, it is removed from the list and its number becomes vacant. If the dice choose this number, roll the dice again. Repeat if necessary until an outcome numerically corresponds to a listed tube of paint.

The use of opaque paint for corrective purposes (i.e. whiting-out) is permitted in conjunction with the randomly selected paint for the day.

The above does not apply to any ruleset that contains a clause, or clauses, that determine the colour of paint to use, leave selection of colour of paint to the artist’s discretion, etc.

Any ruleset that exerts control over the orientation of the painting surface (i.e. landscape or portrait format) no longer has any authority over such a matter.

The clause present in the Rhinehart Rulesets that denies the authority of the Meta-Ruleset is henceforth nullified.

All Rhinehart Rulesets should include at least one undesirable option.

If a choice of compositions becomes a dilemma in the execution of a dicework and the ruleset being used does not make any stipulations about the composition, let the die decide.

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