WORK: Dicework I: Primary Rulesets

Dicework I: Image and Text Ruleset 23 May 2008 (B). 2008.Dicework I: Image and Text Ruleset 23 May 2008 (B). 2008.

Roll a single die and carry out the instruction from the list below that numerically corresponds to the result of the roll.

A roll of:

-1: Make a painting or drawing that is both delicate and repulsive.
-2: Make a diagram explaining the perceived forces exerted upon the body during the hypnagogic hallucinations experienced when trying to induce a lucid dream.
-3: Make a painting based upon a photograph currently stored in my mobile phone.
-4: Make a painting based upon a photograph currently stored in my mobile phone.
-5: Make a diagram explaining the perceived forces exerted upon the body during the hypnagogic hallucinations experienced when trying to induce a lucid dream.
-6: Make a painting or drawing that is both delicate and repulsive.

Use dice to select from my iTunes library an artist, then an album by that artist, and then a song by that artist from that album. Use dice to select a timeframe within that song from which all lyrics will be transcribed and superimposed upon the completed drawing or painitng.

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Dicework I: Image and Text Ruleset 23 May 2008 (A). 2008.Dicework I: Image and Text Ruleset 23 May 2008 (A). 2008.

Roll a single die and carry out the instruction from the list below that numerically corresponds to the result of the roll.

A roll of:

-1: Make a painting based on a still frame from a Belle and Sebastian music video.
-2: Make a painting or drawing that is both delicate and repulsive.
-3: Make a painting based upon a photograph currently stored in my mobile phone.
-4: Make a painting based upon a photograph currently stored in my mobile phone.
-5: Make a painting or drawing that is both delicate and repulsive.
-6: Make a painting based on a still frame from a Belle and Sebastian music video.

Roll a single die and select the book from the list below that numerically corresponds to the result of the roll.

A roll of:

-1: Richard W. Unger, Beer in the Middle Ages and the Renaissance.
-2: Joseph Heller, Catch-22.
-3: Haruki Murakami, The Wind-up Bird Chronicle.
-4: Gregory Bateson, Steps to an Ecology of Mind.
-5: Joseph Heller, Catch-22
.
-6: Thomas Pynchon, Gravity’s Rainbow.

Use dice to determine which page to open the book to. From that page use the dice to select a single sentence, and superimpose a transcription of that text over the completed painting.

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Dicework I: Image and Text Ruleset 20 May 2008. 2008.Dicework I: Image and Text Ruleset 20 May 2008. 2008.

Roll a single die and carry out the instruction from the list below that numerically corresponds to the result of the roll.

A roll of:

-1: Make a painting of the Large Hadron Collider.
-2: Make a painting based on a still frame from a Belle and Sebastian music video.
-3: Make a painting based on something I have already painted.
-4: Make a painting based on a still frame from a Belle and Sebastian music video.
-5: Make a painting based upon a photograph currently stored in my mobile phone.
-6: Make a painting based on a still frame from a Belle and Sebastian music video.

Roll a single die and select the book from the list below that numerically corresponds to the result of the roll.

A roll of:

-1: Thomas Pynchon, Mason & Dixon.
-2: Joseph Heller, Catch-22.
-3: Gregory Bateson, Steps to an Ecology of Mind.
-4: Haruki Murakami, A Wild Sheep Chase.
-5: Bret Easton Ellis, The Rules of Attraction.
-6: Richard W. Unger, Beer in the Middle Ages and the Renaissance.

Use dice to determine which page to open the book to. From that page select a single sentence, and superimpose a transcription of that text over the completed painting.

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Dicework I: Dichotomous Ruleset C. 2008.Dicework I: Dichotomous Ruleset C. 2008.

Requirements:

-2 Unique Dice (one will be referred to as Unique Die 1, and the other as Unique Die 2).
-A surface suitable to receive paint, ink, and graphite.
-Paint.
-At least one brush.
-Ink.
-At least one implement for applying ink to surface.
-Graphite.
-At least one implement for applying graphite to surface (if needed to do so).

Begin by rolling a single die. An even number establishes the orientation of the painting surface as landscape format, while an odd number establishes it as portrait format.

Next, roll a single die to determine the number of subsequent rolls that will be utilised in the execution of this dicework. The number of rolls is determined by the numerical result of this roll multiplied by three.

All subsequent rolls will involve both unique dice. Each roll determines the choice of the following options:

Unique Die 1:

A roll of 1, 2, or 3 commands the artist to “be meticulous” for the duration of this turn.

A roll of 4, 5, or 6 commands the artist to “be sloppy” for duration of this turn.

Unique Die 2:

A roll of 1 or 4 commands the artist to use only ink for the duration of this turn.

A roll of 2 or 5 commands the artist to use only paint for the duration of this turn.

A roll of 3 or 6 commands the artist to use only graphite for the duration of this turn.

Each turn has a time limit of 10 minutes. To double the time limit for a turn, roll 1 or a 6 with a single die.  Any other numerical result reduces the time limit to 1 minute.

The subject matter, composition, and/or aesthetic of the dicework is left to the discretion of the artist.

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Dicework I: Dichotomous Ruleset B. 2008.Dicework I: Dichotomous Ruleset B. 2008.

Requirements:

-2 Unique Dice (one will be referred to as Unique Die 1, and the other as Unique Die 2).
-A surface suitable to receive paint, ink, and graphite.
-Paint.
-At least one brush.
-Ink.
-At least one implement for applying ink to surface.
-Graphite.
-At least one implement for applying graphite to surface (if needed to do so).

Begin by rolling a single die. An even number establishes the orientation of the painting surface as landscape format, while an odd number establishes it as portrait format.

Next, roll a single die to determine the number of subsequent rolls that will be utilised in the execution of this dicework. The number of rolls is determined by the numerical result of this roll multiplied by three.

Next, roll a single die. A roll of 1, 2, or 3 results in the the subject matter, composition, and/or aesthetic of the dicework to be in line with that of the type of work the artist might make while being “sloppy.” A roll of 4, 5, or 6 results in the subject matter, composition, and/or aesthetic of the dicework to be in line with that of the type of work the artist might make while being “meticulous.”

All subsequent rolls will involve both unique dice. Each roll determines the choice of the following options:

Unique Die 1:

A roll of 1, 2, or 3 commands the artist to “be meticulous” for the duration of this turn.

A roll of 4, 5, or 6 commands the artist to “be sloppy” for duration of this turn.

Unique Die 2:

A roll of 1 or 4 commands the artist to use only ink for the duration of this turn.

A roll of 2 or 5 commands the artist to use only paint for the duration of this turn.

A roll of 3 or 6 commands the artist to use only graphite for the duration of this turn.

Each turn has a time limit of 10 minutes.

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Dicework I: Dichotomous Ruleset A. 2008.Dicework I: Dichotomous Ruleset A. 2008.

Requirements:

-2 Unique Dice (one will be referred to as Unique Die 1, and the other as Unique Die 2).
-A surface suitable to receive paint, ink, and graphite.
-Paint.
-At least one brush.
-Ink.
-At least one implement for applying ink to surface.
-Graphite.
-At least one implement for applying graphite to surface (if needed to do so).

Begin by rolling a single die. An even number establishes the orientation of the painting surface as landscape format, while an odd number establishes it as portrait format.

Next, roll a single die to determine the number of subsequent rolls that will be utilised in the execution of this dicework. The number of rolls is determined by the numerical result of this roll multiplied by three.

All subsequent rolls will involve both unique dice. Each roll determines the choice of the following options:

Unique Die 1:

A roll of 1, 2, or 3 commands the artist to “be meticulous” for the duration of this turn.

A roll of 4, 5, or 6 commands the artist to “be sloppy” for duration of this turn.

Unique Die 2:

A roll of 1 or 4 commands the artist to use only ink for the duration of this turn.

A roll of 2 or 5 commands the artist to use only paint for the duration of this turn.

A roll of 3 or 6 commands the artist to use only graphite for the duration of this turn.

Each turn has a time limit of 10 minutes. The subject matter, composition, and/or aesthetic of the dicework is left to the discretion of the artist.

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